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Mindslave Cloner rework
#9
(04-17-2022, 01:43 PM)DioChasek Wrote: I play mostly on rp Cal. Add in the generally slower body count and the resulting increase of more attention to little things like the giant flashing red modules on the cloner and even the most generous rp players are going to put the kibosh on your cloner in a hurry.

Oh. Just build it off-station. Rp's slow rounds guarantee you'll be able to set it up somewhere secret. Ghost drone factory is a classic. So is space diner.
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Messages In This Thread
Mindslave Cloner rework - by Yellow - 04-17-2022, 10:40 AM
RE: Mindslave Cloner rework - by DioChasek - 04-17-2022, 10:48 AM
RE: Mindslave Cloner rework - by kyle2143 - 04-17-2022, 10:48 AM
RE: Mindslave Cloner rework - by Cal - 04-17-2022, 12:17 PM
RE: Mindslave Cloner rework - by AmazingDragons - 04-17-2022, 12:56 PM
RE: Mindslave Cloner rework - by DioChasek - 04-17-2022, 01:03 PM
RE: Mindslave Cloner rework - by Cal - 04-17-2022, 01:23 PM
RE: Mindslave Cloner rework - by DioChasek - 04-17-2022, 01:43 PM
RE: Mindslave Cloner rework - by Cal - 04-17-2022, 02:57 PM
RE: Mindslave Cloner rework - by Mouse - 04-17-2022, 03:01 PM
RE: Mindslave Cloner rework - by RGBDeadSilent - 04-17-2022, 05:43 PM
RE: Mindslave Cloner rework - by Froggit_Dogget - 04-17-2022, 05:45 PM
RE: Mindslave Cloner rework - by Lady Birb - 04-17-2022, 07:46 PM
RE: Mindslave Cloner rework - by Cal - 04-17-2022, 05:44 PM
RE: Mindslave Cloner rework - by Ikea - 04-17-2022, 07:02 PM
RE: Mindslave Cloner rework - by Frank_Stein - 04-17-2022, 10:31 PM

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