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Give Traitor QM's a Mindslave Cloner
#8
(04-07-2022, 12:09 PM)DioChasek Wrote: Sec crate is just the tip of the iceberg honestly. Other options include ordering a ridiculous amount of steel, a chem dispenser and mailing people pipe bombs of various flavors. Or upgrading to can bombs. Then we can get into 4d chess sabotage of ingredient crates with various poisons from chem dispensers. Wanna make the station even more hellish. Completely wreck the shipping budget after a bad bombing or other rampage with non related purchases.

If you are sad about the lack of unique traitor remember you have access to a lot of tools most other roles only dream of having easy access to.

As an aside giving qm the cloner makes no sense from an rp standpoint. Last I checked that’s a medical toy.

First off, most of the things you listed are not cargo specific, anybody can make pipebombs, anybody can loot steel from around the station, anybody could mail stuff to other departments, and how do you expect quartermasters to make canbombs? The only thing that is job specific that you mentioned was draining the budget, which kinda defeats your whole job? Why would any QM do that outside of a rev round?

Mindslave cloners are already rare enough, and when they do rarely occur, they are great fun for a lot of people.

From an RP standpoint it makes sense (sorta) because of cargonia memes, join cargonia, join the empire.

It’s a really easy change, and one I think most quartermasters will enjoy.
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Give Traitor QM's a Mindslave Cloner - by Jakson - 04-07-2022, 11:03 AM
RE: Give Traitor QM's a Mindslave Cloner - by Jakson - 04-07-2022, 12:44 PM

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