04-07-2022, 07:16 AM
(This post was last modified: 04-07-2022, 07:16 AM by kyle2143. Edited 1 time in total.)
I think that works pretty good. I wouldn't even really be opposed to removing the NTSecO's spacesuit from their kit.
Having a clothing bag for them is decent, but as a point of clarification, you mentioned "In order to not overburden the ntso with objects". This is actually an intentional design choice, giving them so many items that inventory management is more or less integral to the role. (Not that your idea contradicts that, I just thought I'd mention)
Having a clothing bag for them is decent, but as a point of clarification, you mentioned "In order to not overburden the ntso with objects". This is actually an intentional design choice, giving them so many items that inventory management is more or less integral to the role. (Not that your idea contradicts that, I just thought I'd mention)