04-04-2022, 02:25 PM
When I saw this post on april 1st, I literally thought it was an april fools joke, and not a serious suggestion
Many good gimmicks need chemistry, and Clown is pretty much the gimmick role. Having to constantly monitor what chems you put into your thingy, or just make a chemgroup for everything, would be awful for many gimmicks which, with the state of main, can require quicker then ideal setup. This would just add to the setup time, or cause your stuff to mix into stuff you dont want to make, requiring you to start over.
I know im known to not be a fan of clown fumble and its overreach into lots of places it shouldnt be, but this would literally kill any desire to do half of the gimmicks that require you to even look at a chembench / drink dispenser.
If you want to punish lubeclowns, make a pair of clownsheos that walk onto lube retain the lube effect for X time once coated.
Many good gimmicks need chemistry, and Clown is pretty much the gimmick role. Having to constantly monitor what chems you put into your thingy, or just make a chemgroup for everything, would be awful for many gimmicks which, with the state of main, can require quicker then ideal setup. This would just add to the setup time, or cause your stuff to mix into stuff you dont want to make, requiring you to start over.
I know im known to not be a fan of clown fumble and its overreach into lots of places it shouldnt be, but this would literally kill any desire to do half of the gimmicks that require you to even look at a chembench / drink dispenser.
If you want to punish lubeclowns, make a pair of clownsheos that walk onto lube retain the lube effect for X time once coated.