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Clumsiness chemical dispenser interaction
#17
(04-03-2022, 08:38 PM)Yellow Wrote: Since the PR was closed, here is an idea: 10% chance for the Chems to be ingested instead.

Why does the clown have 30 units of plasma in them? Who knows

Now this right here I could get behind a lot more willingly. At least I am not as likely to just straight up blow up the chem dispenser for making silver sulf to save someone or color the floors. Still would be in the questionable ideas page though.

I could see that as a fun trait though Chem-mule. You start the round with 50 units of a random chem in your bloodstream. Nothing too deadly, but maybe you can get some wild stuff like fliptonium or ants or pure dabs who knows.
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RE: Clumsiness chemical dispenser interaction - by DioChasek - 04-03-2022, 11:06 PM

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