Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
macros gone rip
#10
Most of the reasons I see for removing macrobomb seem to involve RP.
I agree remove them from RP but if an antag wishes to sent THEIR antag round on a macrobomb then they should be able to and not have to click 12 times(well more like 48 times because you have to click the pda button 12 times, then click each implant once to pick up again to implant and again to drop the implant) just to do a big boom.
Also this doesn't really effect me because I don't buy macrobombs and I don't think I ever did but I don't like when something that was added to reduce annoyance gets removed just to bring back the previous annoyance.
Reply


Messages In This Thread
macros gone rip - by Lucky.Cobra - 03-30-2022, 08:40 AM
RE: macros gone rip - by Cal - 03-30-2022, 09:45 AM
RE: macros gone rip - by Froggit_Dogget - 03-30-2022, 12:18 PM
RE: macros gone rip - by Froggit_Dogget - 03-30-2022, 03:54 PM
RE: macros gone rip - by KikiMofo - 03-30-2022, 01:19 PM
RE: macros gone rip - by DioChasek - 03-30-2022, 03:33 PM
RE: macros gone rip - by KikiMofo - 03-30-2022, 04:02 PM
RE: macros gone rip - by Cal - 03-30-2022, 05:57 PM
RE: macros gone rip - by Kotlol - 03-31-2022, 07:13 AM
RE: macros gone rip - by KikiMofo - 03-31-2022, 08:54 AM
RE: macros gone rip - by Waffleloffle - 03-31-2022, 09:48 AM
RE: macros gone rip - by Filthy Steve - 04-01-2022, 02:21 AM
RE: macros gone rip - by Cal - 04-01-2022, 03:57 AM
RE: macros gone rip - by Kotlol - 04-01-2022, 04:34 AM
RE: macros gone rip - by Filthy Steve - 04-03-2022, 01:21 PM
RE: macros gone rip - by unfunnyperson - 04-04-2022, 09:30 AM
RE: macros gone rip - by Mr_Kirb - 04-04-2022, 10:51 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)