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macros gone rip
#8
(03-30-2022, 03:33 PM)DioChasek Wrote: Just gonna toss this out here, at most this buys the crew a minute more of game time before a macrobomb sized explosion goes off with 12 microbombs instead. Not really seeing the purpose in pulling the macrobomb since the end result is likely to be the same.

forces people to second-think "Wait, do I REALLY want to do this...??" especially on RP.
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Messages In This Thread
macros gone rip - by Lucky.Cobra - 03-30-2022, 08:40 AM
RE: macros gone rip - by Cal - 03-30-2022, 09:45 AM
RE: macros gone rip - by Froggit_Dogget - 03-30-2022, 12:18 PM
RE: macros gone rip - by Froggit_Dogget - 03-30-2022, 03:54 PM
RE: macros gone rip - by KikiMofo - 03-30-2022, 01:19 PM
RE: macros gone rip - by DioChasek - 03-30-2022, 03:33 PM
RE: macros gone rip - by KikiMofo - 03-30-2022, 04:02 PM
RE: macros gone rip - by Cal - 03-30-2022, 05:57 PM
RE: macros gone rip - by Kotlol - 03-31-2022, 07:13 AM
RE: macros gone rip - by KikiMofo - 03-31-2022, 08:54 AM
RE: macros gone rip - by Waffleloffle - 03-31-2022, 09:48 AM
RE: macros gone rip - by Filthy Steve - 04-01-2022, 02:21 AM
RE: macros gone rip - by Cal - 04-01-2022, 03:57 AM
RE: macros gone rip - by Kotlol - 04-01-2022, 04:34 AM
RE: macros gone rip - by Filthy Steve - 04-03-2022, 01:21 PM
RE: macros gone rip - by unfunnyperson - 04-04-2022, 09:30 AM
RE: macros gone rip - by Mr_Kirb - 04-04-2022, 10:51 AM

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