03-08-2022, 10:49 AM
(This post was last modified: 03-08-2022, 10:51 AM by UrsulaMejor.)
Honestly I wonder at this point why we don't just make the cryopods independent of reagents entirely and just have it consume cryox and cold gas and then manually heal whatever you set the tube to heal without relying on the reagent effect to do anything
Could even have a tgui panel with dials to set the ratios and a shared total max of X points per tick
Then we could balance cryox outside of the tube separately
Also the main balancing power of the cryo pill wasn't the movement slow, it was the fact that you needed to stay still inside the ice cube for the entire duration and people could interrupt the healing by kicking you out of it. I personally didn't mind it existing except i wanted to make it not work in combat
Could even have a tgui panel with dials to set the ratios and a shared total max of X points per tick
Then we could balance cryox outside of the tube separately
Also the main balancing power of the cryo pill wasn't the movement slow, it was the fact that you needed to stay still inside the ice cube for the entire duration and people could interrupt the healing by kicking you out of it. I personally didn't mind it existing except i wanted to make it not work in combat