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cogblap v0.98 | beta testing will be happening occasionally
#17
this is great cog, i really like it.

the only thing I disagree with is the lack of a solitary confinement. Perhaps make escaping from it easier, and stick a wall radio in there so the poor sod can listen to the chat and try to organize a breakout. But it's a necessary feature, especially when disagreements break out between the sec team, which happens very often with bloodthirsty officers. I normally just want to give unlucky traitors a decent brig time and another chance, while they will try everything in their power to execute them, even waiting until I'm out the room for a minute to retrieve the traitor and drag him to the crusher. I try not to put guys in there for the whole round, that's no fun for anyone, but it is a necessary feature in my opinion and it doesn't take up much space.

I agree with you on the courtroom front, it's not hard to build a courtroom in an empty lobby somewhere if you want to hold a trial (done this on numerous occasions, just takes a bit of metal) and there's no point taking up room for something that's done maybe 1 in 15-20 rounds, if that.


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