01-02-2022, 09:00 PM
(This post was last modified: 01-02-2022, 09:00 PM by Deadvickyart. Edited 1 time in total.)
(01-02-2022, 08:55 PM)DimWhat Wrote: Then why is trivializing low amounts of cash a good thing.
SS13 cash is trivial by default. If you want it to be more valuable, you need to make spending it more attractive. I really doubt that 10,000 insulated gloves and 80,000 spy sticker boxes will trivialise cash more than 500 credit stabilised x-ray vision, 1000 credit thermal resistance and 60 credit styptic patches.