12-31-2021, 09:27 PM
(This post was last modified: 12-31-2021, 09:27 PM by Deadvickyart. Edited 1 time in total.)
Got some sprites done, and a location picked out for the space pirate market. Essentially, it's 4 traders sharing one location, so think of this as an expansion to the merchants already there (bombini, shady biff, the chef, and the rotating merchants). I'll show you guys the one I've finished for the blob, and break down key aspects of my design.
Basic shape is based on the current console frame.
The top left will have an animated sprite (4 frames) for each trader, on a large screen. and hopefully catching people's eye. It'll mean you can tell what merchant's avaliable without having to interact.
Top right is literal spaghetti code. Lines of highly illegal space-wizard programming protect the anonymity of everyone involved, and it works by transmitting your purchase through a secure pasta-cable connection.
Bottom left is the insert slot for items and money.
Bottom right is usually the keyboard, the inside of the console when it's screwdrivered.
And here's a sprite for when it's dead. By popular demand, I'm going to make the console murderable by stealing the ultra advanced graphics card inside. If security wants to deactivate the merchant and hide all the ultra-fast graphics cards so that it can't be used, then fine. They get a sad face for being jerks.
https://i.imgur.com/zTdrSUJ.png
Here's where I want the trader to go in game. In the empty dock between the mobile arcade and the space motel. There's loads of cool stuff in the updated space diner, but plenty of unused space. There's even a nonfunctional market area near there explicitly marked placeholder.
Basic shape is based on the current console frame.
The top left will have an animated sprite (4 frames) for each trader, on a large screen. and hopefully catching people's eye. It'll mean you can tell what merchant's avaliable without having to interact.
Top right is literal spaghetti code. Lines of highly illegal space-wizard programming protect the anonymity of everyone involved, and it works by transmitting your purchase through a secure pasta-cable connection.
Bottom left is the insert slot for items and money.
Bottom right is usually the keyboard, the inside of the console when it's screwdrivered.
And here's a sprite for when it's dead. By popular demand, I'm going to make the console murderable by stealing the ultra advanced graphics card inside. If security wants to deactivate the merchant and hide all the ultra-fast graphics cards so that it can't be used, then fine. They get a sad face for being jerks.
https://i.imgur.com/zTdrSUJ.png
Here's where I want the trader to go in game. In the empty dock between the mobile arcade and the space motel. There's loads of cool stuff in the updated space diner, but plenty of unused space. There's even a nonfunctional market area near there explicitly marked placeholder.