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sec modules should be a thing
#12
(12-25-2021, 08:40 AM)arkand Wrote:
(12-25-2021, 08:18 AM)Zonespace Wrote: Please no, secborgs are godawful off goon and only encourage skirting your laws to validhunt with your AA and thermal vision

i made this for feedback, im not saying that this is a good idea with only the things i mentioned. But on servers like yogstation ive seen borgs with flashes, every module has one iirc and its not broken. The peacekeepers have something close to tasers and they have hyporosprays that inject knockout chems into you. On goon our brobocop has a cardboard tube that deals less stamina damage than humans regenerate. And as the topping flashes nearly instantly drop you onto the ground, andĀ falling down on yogstation is worse because standing up needs time.

I've had so many consistently poor experiences with secborgs off of Goon that I have no desire to see them on Goon at all (apart from broborg, they're chill)
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Messages In This Thread
sec modules should be a thing - by arkand - 12-25-2021, 03:06 AM
RE: sec modules should be a thing - by Zonespace - 12-25-2021, 08:18 AM
RE: sec modules should be a thing - by arkand - 12-25-2021, 08:40 AM
RE: sec modules should be a thing - by Zonespace - 12-28-2021, 12:02 AM
RE: sec modules should be a thing - by Marc - 12-27-2021, 08:10 AM
RE: sec modules should be a thing - by Nidabutt - 12-27-2021, 01:41 AM
RE: sec modules should be a thing - by arkand - 12-27-2021, 03:42 AM
RE: sec modules should be a thing - by arkand - 12-27-2021, 07:40 AM
RE: sec modules should be a thing - by aft2001 - 12-27-2021, 04:47 PM
RE: sec modules should be a thing - by Tiresoup - 12-29-2021, 08:33 AM

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