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sec modules should be a thing
#10
The Security module already exists in the form of Brobocop. It is not capable of enforcing THE LAW by itself, but is able to assist sec by watching cameras, doing forensics without risk of contamination and in dangerous areas, and managing records.

If anything, I think this module should indeed be buffed, through the addition of a donut dispenser or something. Not sure what should be done about the food synthesizer; it's nice but makes the chef irrelevant on RP so, bleh.

That and **MAYBE** having a built in charger, allowing it to transfer energy inefficiently to a baton or something, but that feels kinda busted.
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Messages In This Thread
sec modules should be a thing - by arkand - 12-25-2021, 03:06 AM
RE: sec modules should be a thing - by Zonespace - 12-25-2021, 08:18 AM
RE: sec modules should be a thing - by arkand - 12-25-2021, 08:40 AM
RE: sec modules should be a thing - by Zonespace - 12-28-2021, 12:02 AM
RE: sec modules should be a thing - by Marc - 12-27-2021, 08:10 AM
RE: sec modules should be a thing - by Nidabutt - 12-27-2021, 01:41 AM
RE: sec modules should be a thing - by arkand - 12-27-2021, 03:42 AM
RE: sec modules should be a thing - by arkand - 12-27-2021, 07:40 AM
RE: sec modules should be a thing - by aft2001 - 12-27-2021, 04:47 PM
RE: sec modules should be a thing - by Tiresoup - 12-29-2021, 08:33 AM

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