12-23-2021, 10:10 PM
I only play rp and admittedly haven't been playing a lot during this whole greytide situation, so I can't really comment on how necessary tightening restrictions is, but:
Assuming restrictions are tightened, maybe an interesting way to do it would be biological locks? Since it's valuable cargo, NT sends it in special tamper-proof crates: Blasting them open grinds the contents, and they can only be properly opened with the biometric signatures of certified NT security personnel. It prevents the described lower effort play, but still allows antagonists (or desperate crewmembers) some windows such as stealing away a corpse and cutting off the arm, or drawing blood for mutagen or using polymorph, maybe some others that I'm not thinking of.
Again, this suggestion is just for the case that people find it necessary, I'm not personally endorsing a change myself.
Assuming restrictions are tightened, maybe an interesting way to do it would be biological locks? Since it's valuable cargo, NT sends it in special tamper-proof crates: Blasting them open grinds the contents, and they can only be properly opened with the biometric signatures of certified NT security personnel. It prevents the described lower effort play, but still allows antagonists (or desperate crewmembers) some windows such as stealing away a corpse and cutting off the arm, or drawing blood for mutagen or using polymorph, maybe some others that I'm not thinking of.
Again, this suggestion is just for the case that people find it necessary, I'm not personally endorsing a change myself.