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Station self destruct
#12
Having played on stations that have a self-destruct terminal, I feel a bit "eh" about this, I don't really see a need. The uses for it in a normal round go as follows:
- The captain can request nuke codes from centcomm (admins) to use, they very rarely ever get accepted, nevermind used.
- If nuclear operatives lose their bomb, they can use the nuclear charge instead.
- Lone Operatives are required to use the nuclear charge, after securing the disk.
- Traitors can have an objective to steal the plutonium core from inside the bomb, disabling it from use for the round

The only one that semi-consistently happens out of those is the traitor theft one, which does *pretty much* the opposite of what the nuclear charge is meant to do.
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Messages In This Thread
Station self destruct - by Marc - 12-17-2021, 03:54 PM
RE: Station self destruct - by Drewmajor11 - 12-17-2021, 04:25 PM
RE: Station self destruct - by Ikea - 12-17-2021, 04:35 PM
RE: Station self destruct - by DioChasek - 12-17-2021, 07:40 PM
RE: Station self destruct - by Ikea - 12-17-2021, 08:36 PM
RE: Station self destruct - by Danger Noodle - 12-18-2021, 01:38 AM
RE: Station self destruct - by DioChasek - 12-17-2021, 08:41 PM
RE: Station self destruct - by Filthy Steve - 12-19-2021, 02:49 PM
RE: Station self destruct - by AlyasGrey - 12-20-2021, 11:21 AM
RE: Station self destruct - by Deadvickyart - 12-20-2021, 11:29 AM
RE: Station self destruct - by AlyasGrey - 12-20-2021, 11:32 AM
RE: Station self destruct - by Zonespace - 12-20-2021, 06:37 PM

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