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Increase Job Caps
#3
If someone does the mapping work and/or coding work to make this viable, this is something we've been wanting for a while.

For example, I moved most of the miner's equipment to their toolbelts so that I could add more slots without worrying about them running out of equipment.

Some jobs would be a bit more difficult to add on. For example, chef and bartender really have a solid "identity" as being solo roles and most maps are built with that directly in mind.
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Messages In This Thread
Increase Job Caps - by Jakson - 11-09-2021, 02:05 PM
RE: Increase Job Caps - by Froggit_Dogget - 11-09-2021, 02:06 PM
RE: Increase Job Caps - by UrsulaMejor - 11-09-2021, 02:39 PM
RE: Increase Job Caps - by Cal - 11-09-2021, 03:13 PM
RE: Increase Job Caps - by Frank_Stein - 11-09-2021, 10:12 PM
RE: Increase Job Caps - by Ikea - 11-09-2021, 06:09 PM
RE: Increase Job Caps - by Cal - 11-09-2021, 10:29 PM
RE: Increase Job Caps - by Yellow - 11-15-2021, 09:54 PM
RE: Increase Job Caps - by data_err0r - 11-17-2021, 08:20 AM
RE: Increase Job Caps - by Wrench-1 - 11-18-2021, 12:30 AM

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