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[MERGED PR] New spacelubed floor animation
#9
Updated PR again (sorry, animated things always have 34765 revisions Morty ). Azrun made a great code suggestion that applies a blend mode to the animation, making it a bit more subtle, but still readable. I've kept the shine animation for now; it works nicely for floors that the pulse animation isn't that visible on (see images 3 and 4) but I'm not particularly attached to it, so I'm down to remove it if it looks a bit weird still. :P


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RE: [PR] New spacelubed floor animation - by walpvrgis - 11-08-2021, 02:06 AM

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