10-29-2021, 07:35 AM
(This post was last modified: 10-29-2021, 07:40 AM by mbc. Edited 4 times in total.)
copy pasting my own post from discord:
people have also brought up the point that forcing someone else to stand up is an Important action that would need to be rebound to another intent or button. I don't really think it would be suitable to put on any other intent click, don't like the idea of it being attached to grab intent for an action that is ostensibly 'helping the other person get up'
side thing I wanted to mention, you can use the *faint emote and then activate rest mode to fully put your character to sleep. someone else can still break you out of it though, it'll just take a few more clicks
Quote:i will Comment here, not a fan of this pr
currently you can tap rest to make sure you don't get up when shaken, or immediately lie back down
it doesnt have usage for faking death, because the help shake message will be different than the 'tries to give CPR but its too late!" message
i think its just making a very basic action (help intent to help someone up) more muddy and unclear
i also see it adversely affecting new players who dont know how to stand up
like half the time a new player ends up in that situation someone else ends up shaking them up lol
people have also brought up the point that forcing someone else to stand up is an Important action that would need to be rebound to another intent or button. I don't really think it would be suitable to put on any other intent click, don't like the idea of it being attached to grab intent for an action that is ostensibly 'helping the other person get up'
(10-29-2021, 04:58 AM)Bartimeus Wrote: If i get catapulted across the station and want to remain on the ground or if i want to RP unconsciouness, it'd be nice if a light tap on the shoulder didnt make my character immediatly stand up. I like this!
side thing I wanted to mention, you can use the *faint emote and then activate rest mode to fully put your character to sleep. someone else can still break you out of it though, it'll just take a few more clicks