10-22-2021, 07:31 AM
>Players already can go open a shop, destroy all the shrubs, kill all the pets (not the functional ones ofc), etc. as a non-antag, so what's the point?
>...you can already do all of the objectives without the status.
If I can do it, why not remove objectives altogether? Just because I can doesn't mean I will, without justifiable means.
YES, players do bad stuff already.
Yet for someone like myself, I'm not gonna break into the Captain's office to destroy his banzai tree unless I have an objective that wants it.
I'm not adverse to removing "miscreant" status. The Objectives, However, I will miss.
I think it makes for great interactions as Azrun brought out.
I won't miss miscreant status, but I will miss the objectives.
I think it's less of an "I am a miscreant, I'm gonna kill security" and more of a
"I am miscreant, I tried to destroy the captain's banzai tree but sec came after me and almost killed me so I killed them."
The problem seems more like they followed their objectives and it took them to a bad place.
When questioned "Why?", they'll state the thing that brought them there in the first place--"I am a miscreant."
And yet, I re-iterate, it makes for fun interactions. I remember in my early days as a secoff, interacting with miscreants. It was fun.
>...you can already do all of the objectives without the status.
If I can do it, why not remove objectives altogether? Just because I can doesn't mean I will, without justifiable means.
YES, players do bad stuff already.
Yet for someone like myself, I'm not gonna break into the Captain's office to destroy his banzai tree unless I have an objective that wants it.
I'm not adverse to removing "miscreant" status. The Objectives, However, I will miss.
I think it makes for great interactions as Azrun brought out.
I won't miss miscreant status, but I will miss the objectives.
I think it's less of an "I am a miscreant, I'm gonna kill security" and more of a
"I am miscreant, I tried to destroy the captain's banzai tree but sec came after me and almost killed me so I killed them."
The problem seems more like they followed their objectives and it took them to a bad place.
When questioned "Why?", they'll state the thing that brought them there in the first place--"I am a miscreant."
And yet, I re-iterate, it makes for fun interactions. I remember in my early days as a secoff, interacting with miscreants. It was fun.