10-14-2021, 04:34 PM
significant thrown items (IE. Butchers knife, syndicate dagger, hunter spear, bowling balls / footballs etc) should land on a tile adjacent to the target they hit rather than underneath the sprite of the target they hit so the game isnt just who can click through a grounded sprite, or bring up a P context menu faster.
(if it stuns you when it hits you, dont make it appear underneath you)
(if it stuns you when it hits you, dont make it appear underneath you)