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wizard mobility spell nerfs
#6
(10-12-2021, 10:06 AM)KikiMofo Wrote: The whole point of wizards is to get in and out quickly.

These nerfs would still allow that but not to the point where a careful wizard is almost impossible to catch. Having a wizard suddenly appear, cast magic missile and poly/cluwne/shocking grasp, and vanish within seconds leaving no room for chase isnt very fun.
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Messages In This Thread
wizard mobility spell nerfs - by unfunnyperson - 10-12-2021, 06:10 AM
RE: wizard mobility spell nerfs - by zjdtmkhzt - 10-12-2021, 06:20 AM
RE: wizard mobility spell nerfs - by UrsulaMejor - 10-12-2021, 09:55 AM
RE: wizard mobility spell nerfs - by KikiMofo - 10-12-2021, 10:06 AM
RE: wizard mobility spell nerfs - by unfunnyperson - 10-12-2021, 10:32 AM
RE: wizard mobility spell nerfs - by Zonespace - 10-12-2021, 09:08 PM
RE: wizard mobility spell nerfs - by KikiMofo - 10-12-2021, 08:26 PM
RE: wizard mobility spell nerfs - by Zafhset - 10-12-2021, 09:26 PM
RE: wizard mobility spell nerfs - by MomoBerry - 10-13-2021, 05:12 AM
RE: wizard mobility spell nerfs - by KikiMofo - 10-13-2021, 12:08 PM
RE: wizard mobility spell nerfs - by Ikea - 10-13-2021, 02:15 PM
RE: wizard mobility spell nerfs - by zjdtmkhzt - 10-13-2021, 11:55 PM
RE: wizard mobility spell nerfs - by Ikea - 10-14-2021, 01:20 PM
RE: wizard mobility spell nerfs - by Cal - 10-14-2021, 07:23 AM

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