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Pod Wars Feedback + Development Plans
#3
Love the geneticist enclave idea, having them be able to pick a side to benefit would be good, like for example let the geneticists have a pod warp beacon and they can toggle who is able to go there + a gene booth on each base that the geneticists have who they send there genes too? Also some way for the teams to be able to help the geneticists would be good, like for example having the geneticists be able to break down corpses to get chromosomes and dna, so the teams can supply corpses as a form of diplomacy. Also maybe have geneticists have a harsher penalty for dying (5 minutes for respawn or something like that) that way you can effectively hold them hostage?
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RE: Pod Wars Development Plans - by Eagletanker - 09-13-2021, 12:34 AM
RE: Pod Wars Development Plans - by Ikea - 09-13-2021, 04:26 PM
RE: Pod Wars Development Plans - by Vocalpocal - 09-18-2021, 01:49 AM

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