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Potential Change(s) of Balance for the Skeleton Trait
#30
Welp, with the recent nerf to Skeleton milk healing, figured I'd resurrect this thread.

After more time with hte previous healing, I warmed up to it, but now it has been nerfed a fair bit, so some more spice to the skeles might be nice. Now that I would get healed less, the lack of cloning capabilities now makes it pretty painful. The only way to revive as a skele-man, is to get your brain transferred, but that will remove the skele race, which is a real pain when you specifically chose to be a skeleton, only for it to be taken away. Is kinda annoying that Skeleton is the only race you can choose that can be taken away later, but oh well. All I can hope for is the possibility of more changes to Skele-men in the future. If nothing comes of this oh well, guess I'll keep on being a Skele-man, despite the now increased downsides of this race.

Edit: I have been away from the game for a bit, so if I have missed any changes as to how chemicals work or the ease in which you can get milk in large quantities, my apologies. Just going off the patch notes.
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RE: Potential Change(s) of Balance for the Skeleton Trait - by CommaIndividual - 09-01-2021, 03:30 PM

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