(08-26-2021, 12:13 PM)Mouse Wrote: Give them spaceproof armor. Ranged resistance applies to tasers, after all.
Surprisingly a hunter actually has garbage stats in their equipment:
Total Resistance (Heat): 25%
Total Resistance (Cold): 25%
Total Resistance (Radiation): 0%
Total Resistance (Disease): 0%
Total Resistance (Explosion): 0%
Total Ranged Protection: 1
Total Melee Armor (Body): 1
Total Melee Armor (Head): 2
Total Resistance (Body Disorient): 0%
Total Resistance (Eye Disorient): 0%
Total Resistance (Ear Disorient): 0%
Total Resistance (Stuns): 0%
This is barely better than a staffie, having 3% more heat res and 2 head armor.
(08-26-2021, 08:39 AM)Frank_Stein Wrote:Quote:Hunters should just start in their race and gear, I'm not sure how best to handle this but we could start them in a random maintenance area.
Imo, have them start off station and give them some kinda unique stealth pod they can park and cloak and occasionally return to.
Make em less Predator based and instead an amalgam of all the "Space Bounty Hunter" characters out there
Like a pilot Trait? Could work although there's a good chance they would lose where they parked it...