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Job MacGuffins
#13
Eh, I don't really think there should be passive, single-user bonuses tied to one-of-a-kind items like this. I understand the point is to make it so the departments generally try to prevent the items being lost, but I'd imagine it would tend to cause a lot of dumb intra-departmental conflict where two powergaming jackasses get real heated about who gets the bonus stats.

If there is a mechanical benefit to the items, it should be something niche that generally helps everyone of the role regardless of which one uses it. Easy enough for single-role fields like the heads and stuff, bit tougher for jobs with multiple slots. For instance, an Engineer's PTL Manual that boosts the efficiency of the laser if the last person to adjust the laser settings had the manual. Plenty desirable by the role but not individual crewmembers, and perfect for leaving in the PTL room unattended...
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Messages In This Thread
Job MacGuffins - by Frank_Stein - 07-29-2021, 08:35 AM
RE: Job MacGuffins - by Mrprogamer96 - 07-29-2021, 08:56 AM
RE: Job MacGuffins - by MoonJesus - 07-29-2021, 07:19 PM
RE: Job MacGuffins - by Ion Mage - 07-29-2021, 07:59 PM
RE: Job MacGuffins - by KikiMofo - 07-29-2021, 08:08 PM
RE: Job MacGuffins - by Frank_Stein - 07-30-2021, 09:56 PM
RE: Job MacGuffins - by Technature - 07-29-2021, 08:16 PM
RE: Job MacGuffins - by jan.antilles - 07-29-2021, 08:22 PM
RE: Job MacGuffins - by Rilor - 07-30-2021, 01:20 PM
RE: Job MacGuffins - by phyvo - 07-30-2021, 01:50 PM
RE: Job MacGuffins - by Cal - 07-30-2021, 02:39 PM
RE: Job MacGuffins - by Drewmajor11 - 08-01-2021, 07:31 PM
RE: Job MacGuffins - by Brixx79 - 07-30-2021, 11:54 PM
RE: Job MacGuffins - by cyberTripping - 08-01-2021, 08:55 AM

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