07-30-2021, 01:50 PM
(This post was last modified: 07-30-2021, 01:51 PM by phyvo. Edited 1 time in total.)
This seems like a good idea for creating additional objectives. The captain in particular, as the most directionless and often useless head of staff, seems well suited to collecting random crap around the station. Goals to eat certain foods, synthesize certain chemicals, grab a gnome, or other such things can introduce people to new stuff whether it's how to make something for a job or just as an incentive to make people explore the map and bug other departments for things.