07-23-2021, 01:23 PM
Can agree, quick blob rounds need to not instantly end. The only issue is semi-long blob rounds, where the blob hasn't won, but the station is in shambles and a large number of crew are dead. These need a shuttle call as soon as the blob is dead.
Maybe if the blob is alive long enough, as soon as the blob is dead, no antag spawns and just an instant shuttle call.
Maybe if the blob is alive long enough, as soon as the blob is dead, no antag spawns and just an instant shuttle call.