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Sec ID Tracking Console
#17
jflan17 Wrote:I don't know. I kinda think you shouldn't be able to track someone you haven't previously apprehended except via the AI. The balance between sec and antags is already pretty good, especially in terms of antags' ability to evade capture by losing their tail.

It makes more sense for it to be a detective-y, track-their-movements-via-cardswipe kind of thing than a "press butan for track" kind of thing.

Agreed. Having the DoorMaster program track swiped IDs would have Sec stick on their toes for the current antagonist, all the proof given, while allowing them to look through previous logs to find exactly where and when Pubbie McShit lost their life before Assahol Syndi stole their ID. More legwork for Sec that doesn't involve legging it around the station would be quite wonderful.

(something something about tracking implants and how Sec can make use of them, but I don't know what!)
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