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12 TC Gimmick Crate ideas
#12
If we're going with the "RNG determines what gimmick you get.", since this is WAY more bang for your syndie-buck than normal. As a note, this is more so a list of what I think would work with this gimmick/crate, rather than suggesting that it contain EVERYTHING I'm listing.

Robot Uprising Kit:

1x Robotics Fabricator Frame (comes with soldering iron and 10 bars each of steel/copper/glass)
4x Syndicate Cyborg Frames
1x Emag (maybe a special one that can only emag cyborgs and bots?)
1x Syndicate Module (new Law 0 module which aligns the silicons with the Synders)
1x Cyborgification Implant (new implant what borgs your corpse when you die after a couple minutes, assuming you don't gib)
1x Box of EMP grenades
1x Syringe Gun & beaker w/ 90u Nanomachines (as a note you'd want to dilute the nanomachines manually before adding them to the syringe gun since 15u is 5x what you need to infect someone normally, so this does require work to optimize which is good imo)
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Messages In This Thread
12 TC Gimmick Crate ideas - by AlyasGrey - 07-05-2021, 09:58 AM
RE: 12 TC Gimmick Crate ideas - by unfunnyperson - 07-05-2021, 11:25 AM
RE: 12 TC Gimmick Crate ideas - by Drewmajor11 - 07-05-2021, 02:35 PM
RE: 12 TC Gimmick Crate ideas - by unfunnyperson - 07-05-2021, 02:46 PM
RE: 12 TC Gimmick Crate ideas - by NOOT - 07-05-2021, 12:30 PM
RE: 12 TC Gimmick Crate ideas - by Brixx79 - 07-05-2021, 12:39 PM
RE: 12 TC Gimmick Crate ideas - by Brixx79 - 07-05-2021, 06:07 PM
RE: 12 TC Gimmick Crate ideas - by Rilor - 07-05-2021, 06:21 PM
RE: 12 TC Gimmick Crate ideas - by Katzen - 07-06-2021, 01:17 AM
RE: 12 TC Gimmick Crate ideas - by Jakson - 07-06-2021, 06:01 AM
RE: 12 TC Gimmick Crate ideas - by aft2001 - 07-06-2021, 06:39 AM

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