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[CLOSED PR] Reduces max holy water damage against vamps from 110 to 40
#25
I've always felt that the issue with Holy Water wasn't the damage (though that is certainly a factor), but the fact that you can spam it with no possibility of collateral damage. People generally won't start just chucking glasses of fluoro acid or unleashing fluoro acid smoke at random people because they'll get in trouble if they don't hit the vampire, but with holy water the worst that can happen is that everyone else just gets slightly damp and mildly annoyed (while the vamp gets shredded). There's nothing stopping an unfun powergamer from just going around chucking holy water at everyone he sees as a vamp check at roundstart, and nothing a vampire can do to protect against that.
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RE: [PR] Reduces max holy water damage against vamps from 110 to 40 - by Roomba - 07-04-2021, 08:53 PM

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