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Add a prosthetics locker to medbay
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(07-02-2021, 08:16 AM)Carbadox Wrote: How about if it was a locker filled with a randomly generated mix of prosthetics, so as to not devalue robotics too much?

Yes, also something I should've added in my OP post and I just remembered now, those prosthetics shouldn't be on par with borg limbs, rather they should be something to keep people moving and doing stuff till they can get proper replacements from the robotics. Except the peglegs, those should work like normal legs and mostly be used if someone desires them so they should also be in a very limited supply.

Quick Edit: Something that I nearly forgot again: Maby prosthetics should not require a stabler or sutures, instead you just strap them onto the stumb where a patients natural limb used to be. That way they don't require any surgery if borg limbs get available and the person wearing them can take them off and throw them at people if they so desire. Not sure how that would work if someone tried to remove someone elses prosthetic through disarm and I'm not good when it comes to game balancing ideas but maby someone could figure that out.
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Messages In This Thread
RE: Add a prosthetics locker to medbay - by HonkyDonky - 07-02-2021, 08:24 AM
RE: Add a prosthetics locker to medbay - by Cal - 07-02-2021, 01:25 PM
RE: Add a prosthetics locker to medbay - by GORE - 07-03-2021, 10:01 AM
RE: Add a prosthetics locker to medbay - by GORE - 07-03-2021, 12:30 PM

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