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New Service Job: Tailor
#7
I'm sure they said the same thing about the clothing booth. Basic clothes and colors aren't the same thing as cool clothes with a generous color palette to customize with.

Fashion is always a big staple in roleplaying games; players want to look cool and interesting. The ability to get the clothes you want *and* color them however you want (in a single place) would be a big hit. Fabric is all over the station and it's not nearly as popular as metal or glass, so you could easily raid nearby locations for materials. Combine that with the ability to break down fabric based items and you would struggle to completely run out.

The alternative is bugging Botany or Cargo which seems pretty normal.
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Messages In This Thread
New Service Job: Tailor - by Kamikaze Mongoose - 06-28-2021, 10:47 AM
RE: New Service Job: Tailor - by Retrino - 06-28-2021, 10:54 AM
RE: New Service Job: Tailor - by AlyasGrey - 06-28-2021, 11:05 AM
RE: New Service Job: Tailor - by Rilor - 06-28-2021, 02:56 PM
RE: New Service Job: Tailor - by Cal - 06-28-2021, 04:19 PM
RE: New Service Job: Tailor - by Kamikaze Mongoose - 06-28-2021, 05:46 PM
RE: New Service Job: Tailor - by palpetinus - 06-28-2021, 10:06 PM
RE: New Service Job: Tailor - by nefarious6th - 06-29-2021, 12:42 AM
RE: New Service Job: Tailor - by Vocalpocal - 07-02-2021, 03:26 PM

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