06-14-2021, 09:53 AM
(This post was last modified: 06-14-2021, 09:56 AM by Reginald_CZ. Edited 1 time in total.
Edit Reason: Editing due new message appearing while I was typing the original reply.
)
(06-14-2021, 09:51 AM)Lord Birb Wrote: rng=bad game design
1/3 chance to lose a fight instantly every time someone clicks you on intent 2=very bad game design
It´s also based on the stamina. But I wonder what of these two things is more considered. Also both players loose their stamina if they attack or I think shove.
EDIT: Maybe generally disarm could also consider player´s health instead of just stamina?