06-12-2021, 04:33 PM
(06-12-2021, 01:34 PM)UrsulaMejor Wrote: you can extract and isolate the histamine with the reagent extractor. having a way to make histamine other than butchering wasps or getting it from farming chemical reactions with monkeys seems interesting to me.
First of all, botany already had a histamine plant: Omegaweed. Second, extraction is horribly inefficient for botany, as it is a job of which greatest strength is in mass producing nuts/hotboxes. Quivering contusine was reduced from an apex deathbox material to a joke.
I do not think botany needs any real nerfs. The only thing I can really think of is making hotboxing just a bit harder for newer botanists, but I have no idea how could you do this in a fun and creative way.
Some rebalancing ideas though:
- Make lingblood (or blood in general) not as effective in making maneaters massive with infusion. Instead, give maneaters massive stats each time you feed them mobs (while they are growing and maybe a bit when they are out of the pot too)
- Reduce radweed GN from 40 (lol) to 30. Move Avocado to 40 so that you can (with great pain and effort) splice slurrypods with other plants
- Give hacked GardenGear vendors a double edged "Speed Growth chem", which can be used to infuse a seed. It would greatly increase the growth and maturation rate, setting it to 60 and 40 respectively BUT it would also give the seed "seedless strain" (and also deal exactly 100% seed damage). This way you could do at least something as a botanist when there is a nukie round, but the seedless strain and hard capping of stats would make it very inefficient in long run.
- For the love of god make clearing tray harder with drag and drop. An antag pest critter can just come in to botany at any time and instantly clear every single tray. This is also extremely infuriating as a botanist antagonist, where sec officer can just instantly clear a maneater tray. This is bullshit, considering that weeds such as Lashers require a lot of commitment to get rid of.