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Discussion Thread: direct commits of balance changes without player input
#48
Ss13 is an incredibly complex game and trying to balance the emergent gameplay that comes from the interaction between elements has become full time work for some of our developers.

Sometimes, things aren't problems until they're discovered, and for certain gameplay elements the constant struggle to patch the sinking ship was starting to intrude on time better spent on other projects. Aerosol and Nitro are examples of these.

I understand that you're disappointed that things are changing, but we are a volunteer team and when things require constant maintenance we have to be respectful of our own time
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RE: Discussion Thread: direct commits of balance changes without player input - by UrsulaMejor - 06-04-2021, 08:58 AM

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