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Discussion Thread: direct commits of balance changes without player input
#40
(06-03-2021, 05:35 PM)Theunsolved-puzzle Wrote: many of them are in reaction to trends that are recent, and not long standing issues the community had (if they had any issues with them in the first place) aerosol and nitro's removal specifically. They were spammed yes, but they were also relatively recent occurrences, I agree they were a nuisance, but I don't think gutting the system's entirely was  a constructive response to the problem's.

If you think aerosol being spammed is a recent occurrence, you and I have very different perceptions of the game. I don't have much anecdotal evidence for nitroglycerin other than "nitro explosions happen frequently enough to cause eyerolls when I see them".

The joy of open source is that if you would like to try to work out a way of re-adding something in a way that is better than it being removed, you are welcome to do so. You can collaborate on that with members of the community, solicit for ideas, get feedback, iterate, etc.

At this time I personally (with the note that I didn't do any of the changes you listed) think their removal is an improvement over them not being removed, for the sake of keeping the game fun. I don't personally find "haha a new chemist made nitroglyercin but didn't know how to not explode and now chemistry is gone" a particularly engaging game mechanic.
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RE: Discussion Thread: direct commits of balance changes without player input - by Mordent - 06-03-2021, 05:44 PM

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