05-27-2021, 11:06 AM
Opening it up would be pretty neat - I haven't really been engaged with the project because I have no sense of how Artemis gameplay would work and no real way to take it for a spin. One thing I would heavily suggest, though, is making something of a "design board" for the intent behind the feature, with these kinds of things:
- What's the concept for a rough gameplay loop on an Artemis round?
- What's already done (be it fully or partially)?
- Which planned or proposed features have yet to be coded or aren't complete enough to play around with?
- Is there anyone planning to do said features, and if so, when did they last chime in on the topic?