05-26-2021, 12:47 AM
(This post was last modified: 05-26-2021, 12:49 AM by kyle2143. Edited 1 time in total.)
So that was a pretty good first test. Collected a lot of feedback. There is still mountains of work to do though. We did a few hotfixes/improvements that should help the mode run a bit quicker. The main tweaks that aren't outright bugfixes are:
- Removing the csaber as a high tier reward item.
- Holding a Control Point removes 2 points from the enemy team each time a reward crate drops.
- Losing all 4 Critical Systems on your home ship is an instant loss.
The next time I plan to run the mode is going to be later today the 26th at 9PM EDT on the server Goon 2: Bombini. Other admins might run the mode at various times as is convenient to their time zones so that people who can't make mine will have a chance to play. I personally can't really do much earlier during the week.
- Removing the csaber as a high tier reward item.
- Holding a Control Point removes 2 points from the enemy team each time a reward crate drops.
- Losing all 4 Critical Systems on your home ship is an instant loss.
The next time I plan to run the mode is going to be later today the 26th at 9PM EDT on the server Goon 2: Bombini. Other admins might run the mode at various times as is convenient to their time zones so that people who can't make mine will have a chance to play. I personally can't really do much earlier during the week.