05-25-2021, 06:47 PM
I enjoyed the round quite a lot from the NT perspective.
Lotta teamwork holding Fortuna and such was very fun.
Adding Mutadone to the chem dispensers would be a godsend, i had to beg the gods to free me from Tinitus.
Making pods spawn locked with the player who finished its' PIN code would be great, since there was some pod theft going on.
Bigger pod bays would make building pods less... chaotic i think. Maybe with jumpable rails to delineate areas for individuals to make pods?
Lotta teamwork holding Fortuna and such was very fun.
Adding Mutadone to the chem dispensers would be a godsend, i had to beg the gods to free me from Tinitus.
Making pods spawn locked with the player who finished its' PIN code would be great, since there was some pod theft going on.
Bigger pod bays would make building pods less... chaotic i think. Maybe with jumpable rails to delineate areas for individuals to make pods?