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Some ideas for security pop.
#1
I have a few ideas that i think would improve main. 
First of all, vice officers suck. They are only on saturdays, which we get higher population, but they arent equipped to deal with stuff. Instead of having extra people in sec on saturdays that cant do anything, how about we remove them. However, saturday does have higher population, so sometimes you need more security. This leads me into my second point, Have the amount of security be based on population size. Sometimes in the early morning, ill witness a full sec team on 35 pop, (hos, ntso, 5 sec, det, secass), which is 11, or a good most of the station during these lower population sizes. When you have an overwhelming amount of security on lowpop, it leads to rounds where the antags dont feel comfertable doing anything. However, it goes backwards too. Sometimes when we surpass 100pop, there isnt enough sec to deal with everything. We pass 100pop most on saturdays, where theres vice officers, but since they got nerfed down, they cant help much anymore. I think sec should scale with pop size, so that there isnt too many, or too little.
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Messages In This Thread
Some ideas for security pop. - by Froggit_Dogget - 05-22-2021, 04:44 PM
RE: Some ideas for security pop. - by Frank_Stein - 05-23-2021, 04:39 PM
RE: Some ideas for security pop. - by Katzen - 05-24-2021, 01:45 AM
RE: Some ideas for security pop. - by getbrecked - 05-24-2021, 04:50 AM

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