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[MERGED PR] Pretty heavily reduced effectiveness of cyborg shields
#13
I want to second Mr Green's point about borg brains being destroyed. Borgs who die and have their brains pop out are already less likely to have their brains shoved in a new body than a human is to be cloned, the current state where a borg's brain can be utterly annihilated like that is not super fun for borg players, especially when humans don't gib in comparable scenarios - and there's no way to get a borg brain scanned so you can clone/make another. The scenario that comes to mind especially for this is the wizard's fireball spell, which will one hit KO a light cyborg(what all roundstart cyborgs are!) on a direct hit, immediately annihilating their head and brain and leaving them dead for the rest of the round with essentially no counterplay.



I'm super excited about the speed changes - heavy borgs before, being slow, were physically painful to play as it took ages to get anywhere on the map. This will make playing heavier borg models a lot more tolerable.


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RE: [MERGED PR] Pretty heavily reduced effectiveness of cyborg shields - by coolvape - 05-19-2021, 10:38 AM

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