05-19-2021, 12:32 AM
(This post was last modified: 05-20-2021, 02:55 AM by Katzen. Edited 1 time in total.)
(05-18-2021, 09:56 PM)coolvape Wrote:(05-18-2021, 10:30 AM)THISISANICEGAME Wrote: I didn't know it had an ability that gibs tbf, but if it does have one it should totally be easier to notice, today I fought the SWORD and all I and others really did was shoot at it with e guns I mech scanned and we won pretty easily, it deleted a good part of the station and caused a shuttle call almost immediately after it's announcement.
I think it should be less destructive tbf, even when you ""win"" it still feels like a loss because you are going home in the next 5 minutes.
Yeah! it's like, it drops some really cool rewards - you can make that cool flaming sword, or toss it onto a pod for a super weapon/engine/some other thing - but there's no reason to actually use it because it always results in a shuttle call(and there's not really a scenario where you need the pod super weapon so it's like, why bother)
maybe if it could spawn in debris or even station z space on the edge and head towards the station from there, so people have time to hop in pods, fight it in space, and have a chance to kill it before it gets to the station it would be more fun
Starting in space zone for a pod battle and then moving into the station space if not defeated in 10-15 minutes sounds like a good idea. Gives the crew a chance to get organised, guarantees being able to fight it with pods instead of mass producing eguns, delays the threat a bit and works better with the "beacon" lore.