05-14-2021, 06:23 PM
The apprenticeship contract would be a 1 point item that wizards can buy. Upon use it selects a willing ghost to spawn as the wizards apprentice. The apprentice only has access to the basic spells like magic missile and phase shift plus 1-2 that the wizard chose. The apprentice would have a goal to follow orders from the wizard who bought the contract. This would obviously be limited to only 1 per wizard or maybe just a hard limit of 2 per round to prevent a horde of apprentices.