05-08-2021, 10:16 PM
I use ghost drone a lot for building projects that I make for other players to enjoy (escape bars, cafes and rec rooms), and as kind of a relaxing downtime. Repairing the station is a lot of fun, and I only do repair work if no borgs or mechanics/engineers are around to help. I know of a few other players (on RP anyway) who treat the role in the same way and it would honestly be a bummer to have it removed or nerfed to an extent that it's not really worth playing. On the other hand I've encountered griefy drones a couple of times as well, and I get the need to stop that from happening.
I like the whitelist option the most, as ghost drones do have access to a lot of tools that can negatively impact other players, aside from the RCD itself (ie making lights look like Hell, an entire toolbox permanently attached at all times as well as a Hand which even borgs don't have access to). Whitelist and perhaps some rewriting or the ghost drone laws to make it more clear that they shouldn't really be messing too much with antagonist destruction might also help with that point brought up previously. There idea of making drone RCD only able to deconstruct what they have built sounds great too.
I'm not too big on the drone z-level idea personally as a big draw of the role for me is making things for living players to use, but i get that not everyone plays ghost drone for that. Also not big on making it a mentor-only role as mentors exist for a completely diff purpose to ghost drones, there's no real connection between the two, and plenty of trustworthy drone players aren't mentors.
I like the whitelist option the most, as ghost drones do have access to a lot of tools that can negatively impact other players, aside from the RCD itself (ie making lights look like Hell, an entire toolbox permanently attached at all times as well as a Hand which even borgs don't have access to). Whitelist and perhaps some rewriting or the ghost drone laws to make it more clear that they shouldn't really be messing too much with antagonist destruction might also help with that point brought up previously. There idea of making drone RCD only able to deconstruct what they have built sounds great too.
I'm not too big on the drone z-level idea personally as a big draw of the role for me is making things for living players to use, but i get that not everyone plays ghost drone for that. Also not big on making it a mentor-only role as mentors exist for a completely diff purpose to ghost drones, there's no real connection between the two, and plenty of trustworthy drone players aren't mentors.