05-08-2021, 09:14 AM
(05-08-2021, 09:06 AM)Mopcat Wrote:(05-08-2021, 08:55 AM)Flaborized Wrote:okay, here's the thing(05-08-2021, 08:16 AM)Mopcat Wrote:(05-08-2021, 06:24 AM)ZeWaka Wrote: -post-
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player count =/= player satisfaction. people won't instantly leave if changes they disagree with are made; usually, they'll criticize these changes and, depending on how things are going, the overall direction of the game's development and developer attitude towards their playerbase and their concerns with the game. what i've seen from most developers is a lack of regard for the players. most complaints are met with either "go to the forums" or Nothing, and most complaints on the forum are met with either "actually the devs do whatever they want anyways" or Nothing. in my opinion the general vibe is that most developers just... don't care what the actual players have to say, not to mention very rarely even being seen playing the game themselves.
i know people who have stopped playing the game because they're dissatisfied with the direction of the game and the devs' attitude towards the community. i've seen a lot of double-standards exercised by admins and devs alike and, from my point of view, been banned from the discord for expressing discontent towards the state of the game's development and how the developers treat the players. i do admit a lot of it could have been worded better to be expressed as what i've personally noticed rather than raw fact, but the point still stands.
Playercount does represent a general trend of people enjoying our game. If our game truly was ruined, we'd see a dip in playercount, but we see the opposite. Whether you or anyone specifically enjoys a change or not is immaterial: the devs make the changes they want to, and if they're punished for making a bad change it's by reduced playercounts. Like I've repeated multiple times, the devs are making the game they want to make, not the game they think you want to play. Player feedback is used as a tool when devs think it would make the game better, and there's absolutely no obligation to listen to it or care. These elements aren't gonna change, you don't have to like it, but it's not gonna change. If you can't adjust your expectations to account for the way the game *has* to be made, then again, I don't know what to tell you. It's the way it is.