05-04-2021, 11:35 AM
(05-03-2021, 09:34 AM)coolvape Wrote: would pdas just having fully functioning(no cooldown, even) space gps built in even be particularly overpowered or gamebreaking?
sure, it would make the space gps a little superfluous(except for the various roles that start with no PDA), but there's lots of items that have PDA duplicates that are straight-up stronger or as strong as the original item. Having a GPS built into your portable computer, a feature that essentially every smartphone has nowadays, just feels like it would make sense and be helpful in those situations where you become unexpectedly stranded on a different z level.
I like this solution as it solves the stuck in the trench/debris field/mining level problem and I don't see it being otherwise too powerful. The main use of GPS's right now is for telesci calibration. People don't seem to rush them currently, so I can't see how having everyone have one would upset balance too much. One thing that may need to change is that currently the GPS can be pinged via packets to send back their current location. An antag mechanic could use that to grab every crew member's coordinates and teleport them into the crusher. An easy solution would be for the PDA app to have tracking off by default and optionally toggled on by the user. That would just be changing the default state compared to the current physical GPS that starts with tracking enabled.