05-03-2021, 05:48 AM
(05-03-2021, 01:12 AM)pali6 Wrote: I have had some really fun rescue mission situations both on RP and non-RP servers. But it always felt pretty bad that all of that could have easily been invalidated by the use of a portasci and this is why I think either this change or some variant of it is good. With the current state of affairs you either need to prepare in advance (asking RD + mechanics to make you a copy of the remote or bringing the portasci with you) or you'll need to get people to come rescue you if you get stuck which is imo good. However, I think it'd be nice to add more ways to return from various places on your own. Adventure zones with no way back could get a way back at least to the teleporter. Z5 and debris could maybe get some more pods. Possibly trench mines could be able to blow up a hole in the ceiling and there could be some ladders spawned in the trench.
Adding more reliance on other people is imo good for the game both because it put ls a limit on solo powergaming and because mechanisms which promote player interaction tend to make this game more enjoyable from my experience. I think this change does that at least partially but I understand how people might have objections that powergamers are just gonna steal the remote anyway.
I personally would be open to other proposals of portasci changes but I'd like to keep at least some of the positives (or at least what I subjectively perceive as positives) above.
Absolutely what I was going to write, any time I am RD or AI and I hear someone say "Help, I am stuck in Space!", it's like "Do I mount a fun rescue mission or do I just send them the port a sci app in like 3 seconds?".
Being able to just send the app anywhere to anyone in any situation is really the main issue here for me.
If this change indirectly leads to more other ways to get back to the station, that's nice too.
On that note, I also think it'd be nice to change the circular way that the edges of z levels work, where you can't get back to the station. I'd like it if it were instead made so that when you go over an edge, you can just turn around to go back to where you were. (Station<->Debris<->Mining<->Station<->etc)
Would feel a lot more intuitive to me and would make it so you could actually return to the station without finding a pod when you get spaced.