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Give us some ideas for RP-friendly game modes/antagonists
#13
So this idea involves a sort of "demonic mastermind" or some sort of being that has the sort of view a ghost or AI has, without a corporeal form

What it would do is have the ability to pick a certain amount of subjects, possibly depending on how large the pop is? Or maybe it increases to a set amount after some time. Not a long though, maybe 1-3 max.

After converting these subjects, they appear to have no abnormal physical differences at the beginning though will begin to behave differently. This comes in the form of the demonic mastermind attempting to communicate with them what it wants them to do, while being unable to directly speak or anything like that. Ways of communication would mostly involve hallucinations and strange noises that could mean something.

This demonic mastermind might have some goals to accomplish with some lesser goals, and larger ones. It might not be able to directly interact with the real world, however it can use its subjects to do strange things. Perhaps it wants someone to find a specific item and place it somewhere else? Or maybe it wants someone to straight up murder someone.

These tasks would give varying amounts of points, and can be used in ways to bring gifts as well as changes to its subjects. Perhaps it could physically alter one to run twice the speed, or simply gain a desirable object? While it could bring gifts to those that help it, those subjects that do not listen to it must be punished.

I'm thinking subjects might gain a sort of semi-antag status where they are almost like a mindslave, rather than converting them into a full on antag. The more they do for their evil entity, the stronger they themselves become.

This is quite a focused idea but could bring interesting RP themes, in my opinion. Maybe you've noticed the barman is behaving strangely all of a sudden and they've gouged their own eyes out - what's going on!?

Could add more to it where conversion actually takes some time but can be stopped via religious methods such as a bible over the head, or maybe farting on the bible straight up removes the demonic influence if you aren't fully turned yet. Then another subject would have to be picked.

While being subjected to its influence, you could get messages like "your skin feels like it is boiling." or "your vision blurs into visions of incoherent chaos." stuff like that.

Big talk, sorry! Hopefully it at least gives an interesting idea.
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RE: Give us some ideas for RP-friendly game modes/antagonists - by childd - 04-13-2021, 09:30 AM

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