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Give us some ideas for RP-friendly game modes/antagonists
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A loooong time ago I had an idea for a syndicate spy drone antagonist that had poor killing power but many abilities that made them difficult to catch and could mess with station equipment in annoying ways by uploading viruses into consoles, with their objectives generally being focused on stealing important items and bugging important consoles. The general idea is an antagonist that struggles to kill anyone but can annoy the hell out of the entire station while taking significant effort to kill or capture. They could work well as an RP-exclusive gamemode where a group of them tries to stop the station from getting anything done, or alone as a side antagonist on the main server that distracts the crew from other antagonists by being extremely annoying.
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RE: Give us some ideas for RP-friendly game modes/antagonists - by Lady Birb - 04-12-2021, 11:47 PM

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