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Bring back antag weighting
#9
Wanted to throw up a link to a good discussion on the topic by Singh: https://discord.com/channels/18224996089...2306447360

Some combination of reducing weight for N rounds after antag has been rolled and also increasing weight as you do not get antag, as others have suggested, would help with spreading the roles around.

There is also a different intrinsic value of being an antagonist depending on what server you are playing on. There seems like a definite avenue in which the system could be manipulated. 

As Katzen said, adjusting the weighting isn’t going to solve the problem of never getting to be an antag for higher player counts though.  That seems like something that would be handled by sleeper agents, hard-mode traitors, or the like where you have an opportunity to be a minor force in pushing the round forward but preferably not eclipsing the main antagonists.  That seems like a different discussion of whether or not high-pop needs more forces to push the round forward.
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Messages In This Thread
Bring back antag weighting - by Boxta - 04-02-2021, 06:36 PM
RE: Bring back antag weighting - by aft2001 - 04-02-2021, 06:45 PM
RE: Bring back antag weighting - by Joefesok - 04-02-2021, 06:54 PM
RE: Bring back antag weighting - by AlyasGrey - 04-03-2021, 09:26 AM
RE: Bring back antag weighting - by mralexs - 04-03-2021, 11:37 AM
RE: Bring back antag weighting - by Drago156 - 04-03-2021, 08:17 PM
RE: Bring back antag weighting - by MoonJesus - 04-05-2021, 08:50 AM
RE: Bring back antag weighting - by Katzen - 04-06-2021, 01:52 AM
RE: Bring back antag weighting - by Azrun - 04-06-2021, 10:26 AM
RE: Bring back antag weighting - by Cyberjamus - 04-07-2021, 04:58 PM

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